Does that mean that objects and forms' dialogs in RunaBase 6 are panels? (BTW, I don't know exactly what a panel is in this context). So, if I understand you correctly, it's not possible to change the height of dialogs ('windows' as I called them before). Am I correct? To this day, this issue is my only reason for not upgrading my projects to version 6...In RunaBase version 6, standard dialogs are replaced on the panels,
That's a great feature!In the near future (version 6.1.) - adding a mechanism for editing a field in detail without opening the entire record for editing.
No! Sorry, it's my paranoid behavior of editing and removing sensitive data from my images. Import in version 6 works just fine!in your screenshot, some of the groups on the left menu are missing captions. Is it a mistake after importing from version 5?
It's just a matter of taste and visual style, not functionality. In version 5, dialogs resemble normal secondary modal windows as in any other application (which is my preferred style). But in version 6, dialogues with few fields (as in my example) are scattered and strange. Also, I could think of several scenarios where this style could be uncomfortable. 1. Changing height of main window every time users open dialogs with different number of fields can be a nuisance for them. 2. In cases like my example, it is not possible to reduce height of main window to such a small size. 3. If a user wants to work with the main window maximized, this effect is much more noticeable. But, as I said before, it's just a matter of taste.Can you explain more clearly what the inconvenience of 'panel-style' windows (dialogs)? Do you need to see some data in the list, which is hidden behind the child window? Or is the behavior different from what you're used to?
Yes, at present the height of dialogs is is linked to the height of the main window. You can change the height of main window, and secondary dialogs will be resized following him.